Theme Park Design and Management Services


Design

The initial planning stage of an Amusement Park (Haunted or otherwise) is one of the few exceptions to the rule "Too many Chefs spoil the brew". My experiences in the haunt/entertainment biz since 1969 may prove to be valuable. Design is more complex than can be explained here; it is the creative assembly of all the elements: elements being; the site, concessions, attractions, rides, customer, employees and safety/security. Creative assembly is the difference between Disneyland and a carnival, no comparison.


Management

The economy has created a competitive market for employees. Well-managed amusement parks offer more than the small ones. Employee benefit packages are one area where the small park may not be able to compete, but employee training for potential advancement is an area that should be pursued.

Training is more than "Here is your jacket, stand over there and make sure no one sneaks in". Training is education, is value, and is value perceived by the employee, perceived value as "My employer cares about me".

Training includes written materials, guidelines, procedures and classroom time. Managers, security, crowd control, equipment operators, drivers, actors, etc must be trained, exposed to the latest information concerning their position and other positions which offer advancement opportunities.


Services, Consultant

Design and management services are based on a day rate plus expenses. The rate varies between $250 to $500 per day, depending upon goals and responsibilities.


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